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ShortPlay Developer Docs

Getting started

The fastest way from "I have a game" to "it's live in the ShortPlay feed" — four steps, all in Studio.

1. Create a studio

Sign in, then start a studio with a display name and an @handle (letters, numbers, and underscores). This creates your maker page — the account every upload and publish action is scoped to.

The "Start a studio" form: display name and @handle fields, with a Continue button

2. Upload a zip

From your studio, start a new game upload. The wizard walks you through:

Starting a new game upload, desktop — name it and pick an accent color to create the draft, then continue into the cover/bundle/confirm steps. Desktop only today; mobile shows a "continue on desktop" handoff card instead

Prefer scripting it? The exact same lifecycle (init → bundle → complete) is available over HTTP with a Personal Access Token — see the Makers API walkthrough.

3. Preview

The upload lands as a draft, not published. From your studio's game-management page you can play any draft build in-app before anyone else can see it, and iterate — upload a new version and preview that one instead.

4. Publish

When you're happy with a build, publish it. Publishing is explicit — nothing goes live automatically on upload. Once published, your game appears in the feed after the next pool rebuild. You can unpublish, roll back to a prior version, or ship a new version at any time — see Zip format & versions.

A never-published draft game's manage page: "Draft. Preview it privately, publish when it's ready." with Preview and Publish buttons together